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Drones Without Loans: Save Money on the 3 Hottest Tech Items This Year

From quadcopters to virtual reality (VR) systems, here's how you can get your hands on the latest kid-approved and family tech

Published on: October 31, 2016


A Hubsan quadcopter — one of many drones that may be worth buying for your family

Jerry Berg, aka YouTube channel sensation Barnacules Nerdgasm, understands your struggle. He really does. See, Berg is a Duvall dad who totally digs technology (he has more than 700,000 channel subscribers) but doesn’t want you to buy your fourth-grader a drone that will be destroyed in a crash five minutes after Christmas morning (or gets you sued for property damage). We talked to Berg about three of the hottest trends in tech and how to find the right version for your family.


“I’ve used all different types of drones, from ones under $100 to more than $5,000,” Berg says. Generally, drone technology has staying power, so you can feel good about investing in it, he says. “It’s going to be around forever, and I would even bet on this becoming a job skill.”

Job skill? Now our ears are perked.

“It’s great for hand-eye coordination,” Berg adds.

There are two front-runners that Berg recommends, one for younger kids looking forward to their first drone experience, and the other for more mature users.

On the entry level, he suggests a low-end Hubsan quadcopter, which is in the $30–$50 range. “This price range is a godsend,” Berg says. These indoor starter drones are very small and light (they’re called nano drones), have a fast recharge and “you can slam them into the wall, your cat can attack them, they’re the most likely to survive. It poses no threat to anybody if it crashes into your sister or parents.”

For an older child or adult with better coordination, try a drone on the lower end from tech company DJI, ideal for outdoors and with much longer ranges than the nanos. “They can do damage, and you have to respect them,” Berg says. These drones use satellite networks to orient themselves and hold themselves in space, which is good if your kid panics while using it and loses control. Plus, a “home” button brings the drone back.

“Virtual reality is a bigger bet to the future than the drones.” | Photo credit: Oculus

Gaming laptops

“Anybody doing any gaming needs a laptop which has dedicated GPU [graphics processing unit],” such as Nvidia, Berg says. Machines that fit this bill still vary widely in features and price, and include machines such as the Dell Inspiron 7000 series and those made by Origin PC, Razer and Asus that are often marketed as gaming laptops.

Berg suggests consulting PC Magazine, a trustworthy source for comparison shopping.

“If it’s a tween or younger teen, get a laptop with a higher rating for durability,” Berg advises. Often size and weight is sacrificed for gaming power, “and if you drop it once, it’s done. Lenovo and Dells are durable. Razer and Origin are heavy, so the screen is destroyed if you drop it.”

One essential tip Berg gives: Always get the warranty!

Virtual reality

“Virtual reality is a bigger bet to the future than the drones,” Berg says. For the older generation (us ancients in our 30s and 40s), we look at the technology and think it’s magic, he says. “It’s a very, very convincing representation of being in a different place. [And] kids take to it like ducks to water. They put [a VR headset] on and interact with the world flawlessly.”

Virtual reality (VR), like most technology, is available in a vast range of durability and cost.

For new users, Berg recommends that parents start with a cell phone and VR adapter, such as the Samsung Gear VR, which works with an Android app (iPhone has comps as well). Essentially, Berg explains, it takes your screen and splits it in two, which simulates depth perception.

The technology is cheap and allows parents and kids to test it out. There are reasons to be careful: VR can bring on motion sickness (also known as cybersickness or sim sickness) and other effects, and Gear VR, powered by Oculus Rift, is not recommended for kids younger than 13 by the manufacturer.

If older kids want to get serious with VR, become involved in gaming with friends online and use more sophisticated systems, there are two options, Berg says:

Oculus Rift: This system is geared toward users who remain in a stationary location, such as playing a game at a desk. It requires a high-powered PC, Berg says, so make sure your laptop meets minimum specs.

HTC Vive: This system requires an entire room that is 10 by 10 feet or larger, and uses cameras to translate all your physical movements — jumping, running, crouching — perfectly into the game as if you’re standing inside of it. So imagine an archery game where you are standing in the middle of a colosseum and you have to draw your arrow back and let it go. The sensors track your actual movements and place them into the game. “Your brain accepts it all as being completely real,” Berg says.

But beware: If your kid is younger, he or she might smash into the television, door or window, in real life. You need to monitor them, Berg says. Besides sim sickness and injury, parents need to be cautious about online gaming and other gamers’ access to their children.

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